3D Engine Tutorial

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This tutorial is designed to teach you how to make a 3D engine, with a few other random tidbits of information thrown in. It assumes you have a good understanding of C, and are working in a DOS or Windows environment. However, even if you are coding for another platform, some of the material should still be useful.

If you don't know C, I recommend getting The C Programming Language by Brian W. Kernighan, Dennis M. Ritchie. For more information on graphics and 3D topics, check out Computer Graphics: Principles and Practices by Foley, Feiner, van Dam, and Hughes.

Here are the topics the tutorial covers. They might not all apply to you, so just read what you need to know.


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David A. Mellis / stendahl@imsa.edu / Last Modified - June 2, 1998